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BASIC Magic: One-Dimensional Arrays – Tomczyk, Michael S.

Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 82

Working with array variables in BASIC.

Power BASIC: Blick – Hensley, Plummer

Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 84

This short utility spices up your programs by adding a blink and a click to the ... to BASIC's PRINT output.

Machine Language for Beginners: By the Numbers – Mansfield, Richard

Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 85

Simple arithmetic in machine language. Includes source code.

GEOS: The Quiet Revolution – Noel, Lee Jr.

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 20

This entirely new operating system for the 64—similar in look and feel to the M ... from Berkeley Softworks.

The Evolution of Commodore Graphics – Yakal, Kathy

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 34

Think back for a minute to the first program you ever saw on a Commodore 64. Ch ... graphics in video games.

Reviews: The Bard's Tale – Noel, Lee Jr.

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 44

Review of The Bard's Tale from Electronic Arts.

Reviews: Ballyhoo – Rouleau, Joan

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 46

Review of Ballyhoo from Infocom.

Reviews: Jet – Florance, David

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 48

Review of Jet from subLOGIC.

Reviews: Battle of Antietam – Miller, George

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 48

Review of Battle of Antietam from Strategic Simulations, Inc. (SSI).

Reviews: Leader Board: The Pro Golf Simulator – Keizer, Gregg

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 50

Review of Leader Board: The Pro Golf Simulator from Access Software.

Reviews: Votalker Speech Synthesizer – Heimarck, Todd

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 51

Review of the Votalker Speech Synthesizer from Votrax.

Star Dragon – Wagle, Sean D.

Compute!'s Gazette Issue 36, Volume 4, No. 6, June 1986, p. 54

And you thought the 64 could display only eight sprites. This short machine lan ... r of sprites on screen.