Hints & Tips: Dice and Double PEEKs – Wallis, Thomas W.
Compute!'s Gazette Issue 34, Volume 4, No. 4, April 1986, p. 92
If you've discovered a clever timesaving technique or a brief but effective pro ... IC, and a 16-bit PEEK().
Computing for Families: The Steven Spielberg of the 21st Century – D'Ignazio, Fred
Compute!'s Gazette Issue 34, Volume 4, No. 4, April 1986, p. 94
Advances in personal computing open up new possibilities for amateur content creators.
Power BASIC: Input Windows – Thompson, Thorpe
Compute!'s Gazette Issue 34, Volume 4, No. 4, April 1986, p. 95
This machine language routine can give your Commodore 64 BASIC programs a highl ... t demo program in BASIC.
Machine Language for Beginners: Cracking the Kernal – Mansfield, Richard
Compute!'s Gazette Issue 34, Volume 4, No. 4, April 1986, p. 96
A short machine language program takes advantage of the Kernal jump table to l ... k. Includes source code.
Musicians Meet Computers – Bateman, Selby
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 20
All forms of contemporary music—television themes, film scores, Top 40 albums, ... ances in computer music.
An Interview with Jan Hammer: The Music of Miami Vice – Bateman, Selby
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 26
Almost singlehandedly, composer and musician Jan Hammer has altered the sound o ... ith composer Jan Hammer.
Computers and MIDI – Yakal, Kathy
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 36
What started out four years ago as a way for electronic musical equipment to be ... re available for the 64.
Arcade Baseball – Mykytyn, Kevin and Mark Tuttle
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 38
Here's a computerized version of the once-popular mechanical baseball game foun ... all-like baseball games.
Vampyre Hunter – Sugiyama, Marc
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 42
This excellent adventure game combines text and graphics to create a world in w ... xt adventure for the 64.
Klondike – Hosek, James E.
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 51
Imagine a game of solitaire at which you can't cheat. Then imagine you've got h ... re card game for the 64.
Reviews: The Newsroom – Cowper, Gail
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 54
Review of The Newsroom from Springboard Software.
Reviews: Stickybear – Randall, Neil
Compute!'s Gazette Issue 35, Volume 4, No. 5, May 1986, p. 56
Review of Stickybear Reading, Stickybear Spellgrabber, and Stickybear Math fro ... Reader Family Software.