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Two 64 Emulators for the Amiga – Anderson, Rhett and Randy Thompson

Compute! Issue 93, Volume 10, No. 2, February 1988, p. 80

Commodore 64 emulators for the Amiga have been rumored for the past year or so. ... Emulator from Readysoft.

The 128/MS-DOS Connection – Hunter, Ernest R.

Compute! Issue 93, Volume 10, No. 2, February 1988, p. 82

If you're a 128 user who works with an IBM PC at your office, or if you have a ... writing to MS-DOS disks.

Plundered Hearts and Nord and Bert Couldn't Make Head or Tail of It – Trunzo, James V.

Compute! Issue 92, Volume 10, No. 1, January 1988, p. 44

Requirements: IBM PC, XT, AT or compatible; Apple II series (48K, 16 sector); S ... Tail of It from Infocom.

Canfield – Reynolds, Ed

Compute! Issue 92, Volume 10, No. 1, January 1988, p. 46

Play a hand of this high-stakes turn-of-the-century solitaire game on your comp ... the 64 written in BASIC.

Sprite Grabber for the 64 – Wostrel, Todd

Compute! Issue 92, Volume 10, No. 1, January 1988, p. 82

With this creative graphics utility you can capture a part of any hi-res or tex ... d from screen clippings.

Borodino: 1812, Napoleon in Russia – Maki, James

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 37

Requirements: Commodore 64 and Atari eight-bit computers with a minimum of 48K. ... a from KRENtek Software.

Chuck Yeager's Advanced Flight Trainer – Bobo, Ervin

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 44

Requirements: IBM PC and compatibles, and Commodore 64. Review of Chuck Yeager' ... er from Electronic Arts.

Leaping Larry – Streeter, Michael

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 46

In this fast-paced action game, your goal is to retrieve important plans from a ... ten in machine language.

SuperCount – Halverson, Bert

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 78

If you've ever needed to know the number of words contained in an essay, story, ... ility for the 64 or 128.

Machine Language Routines for the Commodore 64 and 128 – Heimarck, Todd and Patrick Parrish

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 86

One of the best ways to learn machine language (ML) is to study programs writte ... es source code examples.

Total Disk Menu – Rickman, Scott

Compute! Issue 91, Volume 9, No. 12, December 1987, p. 97

With this program, long cryptic disk commands are a thing of the past. Now you ... ten in machine language.

Into the Eagle's Nest – Randall, Neil

Compute! Issue 90, Volume 9, No. 11, November 1987, p. 32

Requirements: Commodore 64. Versions are planned for the Atari ST and IBM PC. R ... e's Nest from Mindscape.