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Shutter Bug – Lane, C. D.

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 32

A 3-D maze game for the VIC-20 and Commodore 64. Maze game written in BASIC.

More Than Just Another Chess Game – Campbell, John

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 34

In January of 1983, Commodore announced the formation of a new Software Divisio ... of Chess from Commodore.

Can You Survive M.U.L.E.? – Harris, Neil

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 38

Start with some natural resources, food and money. Scramble for the best land g ... E. from Electronic Arts.

For Bridge Player Only – Marlino, Joe

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 44

Whether you're an expert or a novice, you'll enjoy Bridge 4.0 from Artworx for ... Bridge 4.0 from Artworx.

Suicide Mission on the Russian Front – Gracely, Jim

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 46

Relive the 1943 German offensive into Russia with Panzer-JAGD from Avalon-Hill ... r-JAGD from Avalon-Hill.

Telengard: An Adventure in Terror – Merten, Cyndie and Bill "Thrash" Hindorff

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 50

Descend into the labyrinth once again with our hero, Thrash, to fight dragons, ... engard from Avalon-Hill.

Archon: Chess, Magic and Monsters – Saberhagen, Eric and Tom Saberhagen

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 54

The game that defies description. Is it chess? Is it an arcade game? Is it a fa ... on from Electronic Arts.

No More Pencils...Hangman in LOGO – Malmberg, David

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 72

A hangman game written in LOGO. Includes explanation of program structure.

Commodore 64 Sprite Contest Winners – Byrne, Betsy

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 75

Winners of the Winter 1983 sprite contest: Antique Car by John Dolinar, Sailbo ... and Tiger by Mitch Shaw.

Backwords! for the VIC-20 and Datassette – Curryfavor, Dr. Petrie

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 78

Text-reversing program written in BASIC.

Catapult for Unexpanded VIC and Datassette – Bedard, Joseph

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 82

Ballistics game for the VIC-20 written in BASIC.

Student Software: Who Owns What a Student Creates? – Fant, Alfred Jr.

Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 85

Discussion of intellectual property rights in classroom settings.