Shutter Bug – Lane, C. D.
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 32
A 3-D maze game for the VIC-20 and Commodore 64. Maze game written in BASIC.
More Than Just Another Chess Game – Campbell, John
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 34
In January of 1983, Commodore announced the formation of a new Software Divisio ... of Chess from Commodore.
Can You Survive M.U.L.E.? – Harris, Neil
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 38
Start with some natural resources, food and money. Scramble for the best land g ... E. from Electronic Arts.
For Bridge Player Only – Marlino, Joe
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 44
Whether you're an expert or a novice, you'll enjoy Bridge 4.0 from Artworx for ... Bridge 4.0 from Artworx.
Suicide Mission on the Russian Front – Gracely, Jim
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 46
Relive the 1943 German offensive into Russia with Panzer-JAGD from Avalon-Hill ... r-JAGD from Avalon-Hill.
Telengard: An Adventure in Terror – Merten, Cyndie and Bill "Thrash" Hindorff
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 50
Descend into the labyrinth once again with our hero, Thrash, to fight dragons, ... engard from Avalon-Hill.
Archon: Chess, Magic and Monsters – Saberhagen, Eric and Tom Saberhagen
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 54
The game that defies description. Is it chess? Is it an arcade game? Is it a fa ... on from Electronic Arts.
No More Pencils...Hangman in LOGO – Malmberg, David
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 72
A hangman game written in LOGO. Includes explanation of program structure.
Commodore 64 Sprite Contest Winners – Byrne, Betsy
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 75
Winners of the Winter 1983 sprite contest: Antique Car by John Dolinar, Sailbo ... and Tiger by Mitch Shaw.
Backwords! for the VIC-20 and Datassette – Curryfavor, Dr. Petrie
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 78
Text-reversing program written in BASIC.
Catapult for Unexpanded VIC and Datassette – Bedard, Joseph
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 82
Ballistics game for the VIC-20 written in BASIC.
Student Software: Who Owns What a Student Creates? – Fant, Alfred Jr.
Commodore Power/Play Volume 3, No. 2, June/July 1984, p. 85
Discussion of intellectual property rights in classroom settings.