64 Keyboard Enhancer – Jhaveri, Vivek
Compute!'s Gazette Issue 59, Volume 6, No. 5, May 1988, p. 72
Add the power of the 128's editing functions to your 64 with this dynamic progr ... the 64's screen editor.
Relative Ease – Partch, Jeffrey D.
Compute!'s Gazette Issue 59, Volume 6, No. 5, May 1988, p. 74
In spite of their power, speed, and flexibility, relative files have always bee ... ELative file operations.
Hi-Res Screen Show for the 128 – Kennedy, Rob
Compute!'s Gazette Issue 59, Volume 6, No. 5, May 1988, p. 78
The fact that the Commodore 128 is one of the most powerful and easy-to-use gra ... os written in BASIC 7.0.
Commodore-Ready Printers: A New Generation – Netsel, Tom
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 12
Sales of more than seven million 64s and 128s have had a major impact on the pr ... for selecting a printer.
A Buyer's Guide to Commodore-Ready Printers – McLean, Mickey
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 18
There is a good selection of printers designed to work specifically with the Co ... manufacturer addresses.
Review: Super Snapshot 3.0 and Slideshow Creator – Hunkins, Art
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 22
Review of the Super Snapshot 3.0 cartridge and the companion program Slideshow ... e Support International.
Review: Kung-Fu Master – Bixby, Robert
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 26
Review of Kung-Fu Master from Data East.
Review: Tetris – Minnick, David and Robin Minnick
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 27
Review of Tetris from Spectrum Holobyte.
Review: Skyfox II: The Cygnus Conflict – Bobo, Ervin
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 27
Review of Skyfox II: The Cygnus Conflict from Electronic Arts.
Square Logix – Morris, Leonard
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 30
Puzzle lovers of all ages will find this Commodore 128 game both challenging an ... uzzle games for the 128.
Arcade Volleyball – Anderson, Rhett and David Hensley, Jr.
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 32
How do you play volleyball without hands? Use your head, of course. You and an ... ten in machine language.
D'Iversions: 8K Memory Is Enough! – D'Ignazio, Fred
Compute!'s Gazette Issue 60, Volume 6, No. 6, June 1988, p. 37
The endlessly growing demands of RAM and disk space, and the expansion of the "desktop" metaphor.