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Software Reviews: Labyrinth: The Computer Game – Cotone, Mark

Commodore Magazine Volume 8, No. 6, June 1987, p. 30

Review of Labyrinth: The Computer Game from Activision.

Software Reviews: Indoor Sports – Guerra, Bob

Commodore Magazine Volume 8, No. 6, June 1987, p. 32

Review of Indoor Sports from Mindscape.

Software Reviews: GFL Championship Football – Cotone, Mark

Commodore Magazine Volume 8, No. 6, June 1987, p. 38

Review of GFL Championship Football from Gamestar.

Software Reviews: World Games – Cotone, Mark

Commodore Magazine Volume 8, No. 6, June 1987, p. 40

Review of World Games from Epyx.

Buyer's Guide to 128 BASIC Compilers – Jaeger, Bruce

Commodore Magazine Volume 8, No. 6, June 1987, p. 46

The four BASIC compilers for the Commodore 128 reviewed here will all make your ... Progressive Peripherals.

Connect! A Guide to Telecommunications Literacy – McCoach, Suzanne and Dan Schein

Commodore Magazine Volume 8, No. 6, June 1987, p. 56

Become an on-line expert in this ongoing telecommunications tutorial. Telecommu ... and the Xmodem protocol.

Inside QuantumLink – Baker, Robert W.

Commodore Magazine Volume 8, No. 6, June 1987, p. 58

Explore the inner workings of the QuantumLink telecommunication service with ne ... etween Amiga and 64/128.

Copyright Update – Swartz, Herbert

Commodore Magazine Volume 8, No. 6, June 1987, p. 60

Lawyer Herbert Swartz explains the legal paradox a user is faced with when it c ... milar software programs.

How to Get Your Program Published – Leeds, Matthew

Commodore Magazine Volume 8, No. 6, June 1987, p. 63

Have you written the world's best word processor? Have you created a text adven ... s, Epyx, and Activision.

Duck Feathers, Cigars, and Bill Cleary: Behind the Scenes at Activision – Fields, Gary V.

Commodore Magazine Volume 8, No. 6, June 1987, p. 70

Interview with Bill Cleary, Vice President of Marketing at Activision at the t ... article was published.)

Big Name Hunting in America, Part 2: Exploring the Licensing Jungle – Jermaine, John

Commodore Magazine Volume 8, No. 6, June 1987, p. 78

In part one of this two-part look at the "licensing phenomenon" in software, we ... es for game development.

Pink Elephants for the Commodore 64 – Hilty, James C.

Commodore Magazine Volume 8, No. 6, June 1987, p. 83

Arcade game for the 64.