Commodore 128 Hi-Res Text Manipulation – Schwartz, James R.
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 73
Drawing high-resolution screens on the 128 is reasonably easy because of BASIC ... res screen in BASIC 7.0.
Personalizing the 128 – Stanko, Steve
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 75
Have you ever wished you could change the screen colors on your 128? Of course, ... nce manager for the 128.
Hints & Tips: Fast Data Update – Bowen, Ben B.
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 78
If you've discovered a clever time-saving technique, or a brief but effective p ... ys to disk in BASIC 7.0.
Machine Language for Beginners: An All Machine Language Game – Mansfield, Richard
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 79
Develops a simple game in machine language. Includes source code.
Horizons: Garbage Collection – Heimarck, Todd
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 81
Investigation into garbage collection on the 64 and a performance comparison with the 128.
Computing for Families: Vancouver 1986: Distance is a State of Mind – D'Ignazio, Fred
Compute!'s Gazette Issue 39, Volume 4, No. 9, September 1986, p. 83
D'Ignazio writes about his experiences as a speaker and panel moderator at the ... s across space and time.
An Interview with Nigel Shepherd: General Manager of Commodore North America – Bateman, Selby
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 22
Commodore's head of North American operations talks to the Gazette about the ne ... Commodore North America
The New Commodore Educational Software – Bateman, Selby
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 32
One of the toughest challenges faced by any software company is developing educ ... able for the 64 in 1986.
Update on the Electronic University – Yakal, Kathy
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 40
Review of the Electronic University Network, an online education service.
Pig$ for Buck$ – Willis, Bruce and Dave Zeigler
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 42
Both children and adults will have hours of fun with this innovative and amusin ... primarily in BASIC 7.0.
Persuasion – Mykytyn, Kevin and Mark Tuttle
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 48
Match wits with a friend in this unique strategy game. There are no random game ... trategy game for the 64.
Ringside Karate – Bertram, Anthony
Compute!'s Gazette Issue 40, Volume 4, No. 10, October 1986, p. 52
In this outstanding commercial-quality, arcade-style game, you go head-to-head ... ten in machine language.