A Sneak Preview of the SuperCPU – Fellows, Mark and Doug Cotton
Commodore World Issue #12, January 1996, p. 24
Find out what all the buzz is about. A preview of the SuperCPU 20 MHz accelerat ... Creative Micro Designs.
Games – Freedline, Sherry
Commodore World Issue #12, January 1996, p. 30
Alcon and Demon Stalkers: Raid on Doomfane. Reviews of Demon Stalkers: Raid on ... ts and Alcon from Taito.
Hardware in Review: The CMD FD-2000 – Brain, Jim
Commodore World Issue #12, January 1996, p. 32
Taking the FD for a test drive... Review of the FD-2000 3.5" disk drive from Cr ... th and without JiffyDOS.
Bookware in Review: Three Titles that May Ease Your Entry to the Internet – Moranec, Gaelyne R.
Commodore World Issue #12, January 1996, p. 36
Reviewing three guides to the Internet. Reviews of The Complete Idiot's Guide t ... ntier Foundation, 1994).
Mastering the DON'T-DO-IT Key – Butterfield, Jim
Commodore World Issue #12, January 1996, p. 37
A quick take on the key no user should be without. The behaviour of SHIFT-RETURN in the screen editor.
Graphic Interpretation: Getting Started with geoBASIC: Part 3 – Vander Ark, Steve
Commodore World Issue #12, January 1996, p. 38
Part 3 of a series on programming in geoBASIC. Fleshing out subroutines from th ... or programming projects.
The Sysop's Corner: So You Want to Run a BBS? – Cottrel, Max
Commodore World Issue #12, January 1996, p. 40
Did you ever want to start your own BBS? Advice for aspiring BBS Sysops.
Carrier Detect: Downloading Made Simple – Moranec, Gaelyne R.
Commodore World Issue #12, January 1996, p. 42
Downloading "shrink-wrapped" files from the web. Download files from BBSes and ... , Uuencoding, and Bcode.
geoProgrammist: Get in Line – Randall, Maurice
Commodore World Issue #12, January 1996, p. 48
DoInlineReturn. The GOES Kernal allows parameters to be passed back from a subr ... the Table of Contents.)
BASIC Instincts: Clever Speed – Barker, Gene
Commodore World Issue #12, January 1996, p. 48
Null characters and you. Optimizing BASIC programs by refactoring the design of ... , November 1995, p. 50.)
Peripheral Vision: Devices 0 and 3 – Butterfield, Jim
Commodore World Issue #12, January 1996, p. 50
Null characters and you. Working with device 0 (the keyboard) and device 3 (the ... , November 1995, p. 50.)
Assembly Line – Butterfield, Jim
Commodore World Issue #12, January 1996, p. 52
Using processor registers and debugging tips. Topics: registers, looping, Kerna ... , November 1995, p. 52.)